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161. Damnation - in Ships and Modules [original thread]
Edited by: Angus McLean on 16/03/2007 18:33:01 I like using the Damnation in solo combat. Its one of my favorite ships, of course the setups I use generally make other Damnation pilots hearts leap, and I get called a heretic every few weeks, b...
- by Angus McLean - at 2007.03.16 18:35:00
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162. Caldari Missile Ship Bonus Useful? - in Ships and Modules [original thread]
Oh and I do believe that calculations show- RoF bonus leads to greated DPS than an outright Damage boost. Take for example, The harbinger originally had an RoF bonus, but due to issues it got a damage bonus. It now has about 5% less damage. ----...
- by Angus McLean - at 2007.03.10 00:35:00
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163. Caldari Missile Ship Bonus Useful? - in Ships and Modules [original thread]
"Caldari Missile Ship Bonus Useful?" New topic "Amarr Ships Useless" Oh wait...this is an already commonly known fact ---------------- Freedom Of Speech Band of Brothers T-shirt
- by Angus McLean - at 2007.03.10 00:34:00
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164. How i will sell you a Myrmidon: - in Ships and Modules [original thread]
Originally by: Snikkt Originally by: Goumindong Originally by: Shania Eria How i will sell you a Myrmidon: What is "Put one on the market for a good price" Alex? Correct, That's $600 to you. *Beep* I'm sorry tha...
- by Angus McLean - at 2007.03.06 01:44:00
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165. HAC cant hack it... - in Ships and Modules [original thread]
Edited by: Angus McLean on 28/02/2007 19:28:30 Please reread my post. Edit: And no, most HACs dont outdamage their bc counterparts. Zealot < Harbinger. Some hacs I can think of hardly outdamage their T1 cruiser counterpart. (Zealot out ...
- by Angus McLean - at 2007.02.28 19:30:00
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166. HAC cant hack it... - in Ships and Modules [original thread]
Tier 2 Battlecruisers are overpowered and we all know it. Not all of them necessarily but the fact that they cant take on Command ships is way out of place. Now dont go ballistic when I say 'take on' command ships, I dont mean defeat. Any good C...
- by Angus McLean - at 2007.02.28 18:58:00
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167. absolution mission setup - in Ships and Modules [original thread]
In PvP I have never needed another rep on top of my Corpum A-type, dont know how that works for missions but I wouldnt want to fit my ship with more money than 10 level 4's are worth But in PvP I sure would. ---------------- Freedom Of Speech...
- by Angus McLean - at 2007.02.27 19:34:00
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168. Is the Zealot too vunerable? - in Ships and Modules [original thread]
Theres more talk about Market Saturation than of 'Is the Zealot broken.' Yes the T2 BPO system is screwed, yes the prices are inflated, yes its broken, no arguing about market saturation wont fix jack all. ---------------- Freedom Of Speech Ban...
- by Angus McLean - at 2007.02.26 18:49:00
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169. Caldari, not that great. - in Ships and Modules [original thread]
Originally by: Malthros Zenobia Edited by: Malthros Zenobia on 26/02/2007 03:05:32 Originally by: Angus McLean The common phrase 'ZOMG nerff Calddariz!!1!' was constructed, not because of their amazing PvP/PvE power, but becaus...
- by Angus McLean - at 2007.02.26 03:16:00
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170. Caldari, not that great. - in Ships and Modules [original thread]
The common phrase 'ZOMG nerff Calddariz!!1!' was constructed, not because of their amazing PvP/PvE power, but because most new features added were directed at boosting Caldari. People found/thought up that most of the new features added in new pa...
- by Angus McLean - at 2007.02.26 02:34:00
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171. War dec decline - in Test Server Feedback [original thread]
Originally by: Gno Chalynn to the poster who said I made my character only a miner, It would be nice if all you pvp players had to build your own ships, mine your own minerals and not rely on the market for others to do this for you. You l...
- by Angus McLean - at 2007.02.26 00:25:00
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172. Chaos Skill Training Times - in Test Server Feedback [original thread]
Originally by: Aragonis Hey, From what I can tell, a lot of people agree with me on this. The test server should have very short skill training times, so that we can test out the higher end stuff without needing to wait forever. I suggest...
- by Angus McLean - at 2007.02.26 00:21:00
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173. [RMR]Omen PvP Setups - in Ships and Modules [original thread]
Originally by: Tamirr U'tath Ok, not many amarr ships can solo really well, the few that can are the harbinger, curse, arbitrator etc... why? cap. Amarr lasers eat cap, meaning if you cant sustain it, you will die. So your cap regen last...
- by Angus McLean - at 2007.02.26 00:03:00
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174. Is the Zealot too vunerable? - in Ships and Modules [original thread]
Originally by: Leshrac Shepherd The Zealot is a fine ship that's struggling in the current setup ecosystem of nosses, neutralizers and 80% to EM resistance tanks. So what your really saying is that the Zealot isnt a fine ship. . The Z...
- by Angus McLean - at 2007.02.25 23:15:00
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175. Is the Zealot too vunerable? - in Ships and Modules [original thread]
"Is the Zealot too vunerable?" Yes. with 4 Heavy Pulse laser II's 3 Heatsink II's, an MAR II and 3 resistance platings on top of HAC resistance bonuses and HAC's 4 bonuses, the Zealot still cannot kill a good BC pilot in a respectable time. ...
- by Angus McLean - at 2007.02.25 22:29:00
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176. [RMR]Omen PvP Setups - in Ships and Modules [original thread]
4 Heavy Pulse II ----- 10mn Afterburner II web scram ----- Small Armor rep II DCU II 3x Heatsink II Gank Omen with roughly 325 dps. ---------------- Freedom Of Speech Band of Brothers T-shirt
- by Angus McLean - at 2007.02.25 22:21:00
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177. Battleship Roles - in Ships and Modules [original thread]
Originally by: Tunajuice Does not fix any of the pvp problems there are now. It may not, but neither does implementing another useless ship, which is what they are debating. But this ship is meant for fleet work anyways, not gang warfa...
- by Angus McLean - at 2007.02.21 20:27:00
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178. Battleship Roles - in Ships and Modules [original thread]
I edited it 3 times for stuff a bit more important than the misspelling of the word siege, but I suppose Ill change them all ---------------- Freedom Of Speech Band of Brothers T-shirt
- by Angus McLean - at 2007.02.21 20:15:00
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179. Battleship Roles - in Ships and Modules [original thread]
Edited by: Angus McLean on 21/02/2007 20:27:31 Edited by: Angus McLean on 21/02/2007 20:13:20 Edited for the 'blatant' misspelling of the word Siege. Hopefully if you find a misspelling you will ignore it and attempt to understand what i...
- by Angus McLean - at 2007.02.21 18:50:00
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180. Tux - nerf of mwds. - in Ships and Modules [original thread]
Amarr need cap for guns and tank. Caldari for tank and occasionally guns. Gallente for Tank + guns + MWD, and Minmatar for...speed. (If you need a tank on a minmatar speed ship, then you arent doing something right ) I do believe minmatar only ...
- by Angus McLean - at 2007.02.15 20:30:00
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